Player's Club: de Blob review and Little Big Planet preview
de Blob
Released Sept. 22
Nintendo Wii
Developed by Blue Tongue
Published by THQ
The Wiis got a bad rep among gamers — one thats not entirely unfounded. Personally, I dont care that the system isnt as technically powerful as the XBOX 360 or PlayStation 3. Games such as Super Mario Galaxy, Metroid Prime 3, and Zack & Wiki prove that greatness doesnt depend upon state-of-the-art graphics or processing power. There arent nearly enough of those games, though. Most publishers treat the Wii as a dumping ground for underdeveloped, outdated embarrassments. Unfortunately, the sales figures tend to back up the decision to shortchange development, as quality non-Nintendo titles on the Wii rarely sell any better than the trash. Its a genuine problem, and theres no easy solution in sight.
Thankfully, the poor performances of most quality third party titles didnt prevent THQ from putting some effort into the novel 3-D platformer de Blob. De Blob isnt just one of the year's best Wii games, but one of the better video games Ive played on any system in 2008. From the inventive concept — a paint-filled blob helps a ragtag band of underground revolutionaries liberate Chroma City from an occupying force of color-hating black-and-white fascists — to the charming presentation and character design, de Blob offers a heavily detailed, thoroughly satisfying experience.